# Bit Studio — Modern Pixel art that loops forever

Bit Studio is Morgondag's pixel-art animation studio, coming soon for Windows, Mac and Linux. It is built on composable sprite-sheet art: reusable parts combined into seamlessly looping scenes, with 2D lights, particles, distortions, masks and post effects built in. It runs on Blastwave, our own cross-platform SDL3 GPU engine.

- [About the app](https://morgondag.io/games/bit-studio)
- [Announcement](https://morgondag.io/news/bit-studio-coming-soon)

## Artwork

Every piece on the HTML page plays live in the browser: exported from Bit Studio as a web page and drawn on WebGL2 with Blastwave's own shaders.

- **Cortex Main** (4 s loop): A mind at rest is still a machine. Every rail hums in place, going nowhere, and that is the point.
- **Void Cog** (4 s loop): Everything turns toward the center, and nothing is lost on the way. A small engine for a very large silence.
- **Sea and the Sun** (8 s loop): Morning as a ritual. The sun rises over the same waves forever, and somehow that is enough.
- **Pill Eye** (4 s loop): Half dream, half medicine. A soft pink watcher that glows once you stop looking for answers.
- **Golden Eye** (4 s loop): Old gold and slow breath. An eye that has opened a thousand times and still does it gently.
- **Bonsai Winter Night** (4 s loop): Snow on a small tree, late. Patience kept alive by a single light.
- **Attractor** (4 s loop): The good kind of gravity: the one that pulls the whole city in and makes it dance.
- **JapCore** (4 s loop): 金曜日, Friday night. The eve of the weekend, neon in the rain, everything spinning just a little.
- **Relic** (4 s loop): Found at latitude 59.3, home. A relic that keeps transmitting long after the signal is gone.
- **WAKE** (4 s loop): Wake, wake, wake. The mantra of a morning that keeps beginning.
- **Elfer** (4 s loop): A guardian made of folklore and circuitry, keeping watch while the snow falls.
- **Sane Goal** (4 s loop): 心, heart, written again and again into the dark. Staying steady is its own kind of goal.
- **Star Lord** (4 s loop): A drop of molten light hanging in space, held up by something we will never see.
- **Skull** (12 s loop): Memento mori in crimson. A skull with gravity for eyes, a reminder dressed as a machine.
- **Pump Triangle** (8 s loop): Pressure, pulse and static: a red heart pumping under an old screen. Turn the sound on.
- **Bubba Code** (4 s loop): Creatures made of code stand guard while the data rains down around them.
- **Owlo** (20 s loop): The owl from the first Bit. Still wise, still watching, twenty patient seconds at a time.
- **Shogun** (17 s loop): Discipline as a pattern: a mask that never moves while the world repeats behind it.
- **Flow** (18 s loop): A tower where every part knows its place. Stop trying to understand it and let it carry you.

## What's inside

- **Seamless by design**: every scene is a loop; a part always plays a whole number of times inside its parent.
- **Composed, not drawn**: bits, parts, compositions, scene. Sprite sheets become reusable pieces you mirror, repeat, ring and recolor.
- **Light, particles, distortion**: 2D lights, looping particle fields, black holes and ripples, masks with borders and shine, post effects.
- **Themes**: art is stored as 16 gray levels and a theme maps them to colors; 460 palettes built in.
- **Export everywhere**: MP4, WebP, GIF, APNG, WebM, social sizes, icons, a Steam store kit, print-size PNG, a web page or a React component.
- **Unreal Engine 5**: a plugin plays exported scenes live in a level or UI, pixel for pixel.

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*Canonical URL: https://morgondag.io/bit-studio*
