# Morgondag — Indie Game Studio

An indie game and art studio from Stockholm, Sweden, crafting atmospheric experiences since 2015. Creators of RymdResa, Imprint-X and Lunar Soil.

## Featured: Lunar Soil

A Journey of Exploration and Discovery

A third-person science-fiction game that will take you on a journey of exploration and discovery. Set in a mysterious and atmospheric world, you will have to solve challenging puzzles and unravel the secrets of abandoned bunkers and mysterious puzzle towers.

- [Wishlist on Steam](https://store.steampowered.com/app/823210/Lunar_Soil/)
- [Follow Development on Discord](https://discord.gg/KhsFPF4eQF)

## Our Games

- **[Bit Studio](/games/bit-studio)** — Modern Pixel Art That Loops Forever (Coming soon)
- **[Lunar Soil](/games/lunar-soil)** — A Journey of Exploration and Discovery (In Development)
- **[RymdResa](/games/rymdresa)** — A Poetic Space Odyssey (August 20, 2015)
- **[Imprint-X](/games/imprint-x)** — A Trippy Clicking Puzzler (January 26, 2017)

- [View all games](/games)

## Latest News

- **[How to Export Seamless Pixel-Art Loops to Unreal Engine 5](/news/export-pixel-art-loops-to-unreal-engine-5)** — Send a Bit Studio scene straight into an open Unreal Engine 5 project and play it live in a level or in UMG, pixel for pixel, with lights, events and runtime palettes. *(2026-10-24)*
- **[Bit Studio vs Aseprite: Painting Pixels vs Composing Loops](/news/bit-studio-vs-aseprite)** — Aseprite is a painting and sprite-sheet tool. Bit Studio is a composition tool that doesn't paint at all. They're two steps of the same workflow, not rivals. *(2026-10-21)*
- **[How to Make a Pixel-Art Loop With No Visible Seam](/news/seamless-pixel-art-loops)** — Why animated loops jump at the seam, and the few rules that make them close perfectly: whole-number loops, cyclic motion, particles that return home, and music cut on a bar line. *(2026-10-19)*
- **[Meet Bit Studio — Bit Is Back, Rebuilt Around Loops](/news/bit-studio-coming-soon)** — Bit is back, rebuilt around loop cycles on our own engine: seamless exports everywhere, compositions, Focus mode, native Unreal Engine 5 and a lot less to maintain. *(2026-10-17)*

- [View all news](/news)

## Links

- [About](/about)
- [Artists & Careers](/artists)
- [Discord](https://discord.gg/KhsFPF4eQF)
- [Steam Developer Page](https://store.steampowered.com/developer/morgondag)

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*Canonical URL: https://morgondag.io*
