News & Devlogs

Stay up to date with the latest from Morgondag. Development updates, behind-the-scenes insights, and announcements.

Content Negotiation — Teaching Our Site to Speak AI
TechFeb 14, 2026

Content Negotiation — Teaching Our Site to Speak AI

Every page on this site now serves markdown to bots and AI agents — using a 30-year-old HTTP feature.

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The Old Ones
StudioFeb 10, 2026

The Old Ones

We dug through the archives and listed our older games on the site.

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Lunar Soil — Bending the Way
DevelopmentFeb 9, 2026

Lunar Soil — Bending the Way

Creating a storm-swept platforming obstacle where wind, timing, and a narrow curved path test player patience.

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Snackable Cards for Information Overload
DesignFeb 8, 2026

Snackable Cards for Information Overload

Card-based UI standardization for an era of endless content.

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AI Podcast & NPC Generation
AIFeb 7, 2026

AI Podcast & NPC Generation

From database to MP3 - generative podcast on edge compute with AI personas.

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From Lua to V8
TechFeb 6, 2026

From Lua to V8

Hehehe what about javascript over there?!

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Tiderun — What Does Streaming-First Serverless FaaS Look Like?
TechFeb 6, 2025

Tiderun — What Does Streaming-First Serverless FaaS Look Like?

Exploring how to combine JavaScript runtimes with Rust executables for a streaming-first serverless architecture built for AI workloads.

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Lunar Soil — Development Is Going Strong
DevelopmentJan 24, 2026

Lunar Soil — Development Is Going Strong

An update on Lunar Soil development. New content brewing, new levels, and maybe a finish line in sight.

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It has been a while — New Website, New Energy
AnnouncementJan 20, 2026

It has been a while — New Website, New Energy

Morgondag has a fresh new site. Checking in.

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